4/29/2024 0 Comments Psp game simpsons![]() ![]() Although gameplay does start to get a touch repetitive, the mix of characters and ways they solve levels together, along with the exceptional presentation and the amusing story mean that it doesn't get boring it's varied enough to warrant playing through the whole thing and saving Springfield from the invading Space Mutants. The length of the game was also a pleasant surprise, as I expected it to be much shorter - it will take maybe 8-12 hours to get through, and of course, that's without all the collectibles and achievements. The control is good enough for what it needs to be, and the fun is in the puzzly nature of the levels and the presentation. But it's not really a game that requires pinpoint accuracy a la Mario 64. Control for the most part is OK, but a dodgy camera system and control context switching occasionally makes some simple tasks extremely frustrating - trying to wall jump with Bart at one (non-essential) point in Springfield is an exercise in frustration, and more generally, moving the camera around to get the best view of the action can be a bit choresome. The level design is decent, with plenty of obvious hints about what you're supposed to be doing, and the puzzle solving is fun (although nowhere near as complex as in, ooh let's use Portal as an example). All the abilities are limited to a gage which can be refuelled with power-ups - in Homer's case, he gobbles up donuts to get his energy. Bart for example has a Batman-style grapple hook and can glide in his Bartman outfit Homer has a super-bloated form that allows him to roll around and boost when playing as Lisa, players can manipulate objects from an overhead perspective to build paths and kill the game's many varied enemies and finally Marge can rally support from NPCs to fight a cause and attack, as well as send Maggie off on crawling missions in tight spaces. Co-operative play between the two characters, which you switch control over using the d-pad, makes for some nice basic puzzle solving in order to progress. You play as the four characters from the Simpsons family (with Maggie going along for the ride with Marge's sections), and the game's missions are designed for a specific combination of two characters. Hilariously, you even get an Achievement for pressing Start to begin the game, while you also earn 'clichés' throughout the levels too - the double-jump, the invisible wall, wooden crates - there are about thirty clichés to find, and they are added to your cliché bank. The humour is all over the place, actually, and a fundamental part of the game. There are cut-scenes rendered in both the impressive game engine, and also plenty of cartoon-style cut-scenes that are basically like watching the show in HD. EA's Redwood Shores designers have obviously worked extremely closely with the Greoning camp in order to make an amusing experience that is a fantastic, videogame-themed extended episode of the show in its own right. It's clever and will make you smile, and it's something of a spectacle that will feel fresh and edgy to all gamers.Īfter all, parody is what the show does best - it all makes sense. EA is happy to mock itself and all of its brands throughout the game, cameos are in there in the same vein as the show, and voiced as appropriate - only the combined might of EA and FOX could get away with an entertainment collaboration that pushes the boundaries this far. ![]() Its sense of humour is aimed at gamers with lots of in-jokes and self-referential irony. The plot revolves around Marge's attempts to have a violent game called Grand Theft Scratchy banned, but this is just the tip of the iceberg the game is absolutely full of parody, of videogames in general and many specific industry references, franchises and even specific characters and creators. ![]()
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